Berlin between the wars: cabarets and cults, art and anarchy, freedom and fear. Berlin – The Wicked City opens up the dark metropolis of the Weimar Republic as a setting for Call of Cthulhu, where cosmic horror seeps through the cracks of a city dancing on the edge of the abyss.
This 272-page full-colour hardcover paints the city in rich period detail: its districts and nightlife, its occult organizations, strange cults and half-whispered lore, along with new rules and resources for investigations in 1920s Germany. Three interconnected scenarios span the era: The Devil Eats Flies, Dances of Vice, Horror, and Ecstasy and Schreckfilm, playable on their own or as a campaign arc running from the chaos of the early twenties to the gathering shadows beyond.
By David Larkins, Mike Mason and Lynne Hardy. Contains mature themes, as wicked cities do.






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