Sail past the second star to a hex-crawl sandbox where pirates, mermaids, and a ticking crocodile turn every choice into an adventure. Neverland reimagines J. M. Barrie’s island as a fully playable setting for 5e tables that love exploration, faction play, and secrets hidden between the trees. Written and illustrated by Andrew Kolb.
What it is
– Feature-length hex crawl designed for sandbox play, with locations, hooks, and travel built to keep sessions moving.
– 5e compatible, ready to drop into any campaign or run as a self-contained isle of mystery.
Why you’ll love it
– Fast to run, easy to prep: clearly mapped regions, concise entries, and table-ready prompts.
– Adjustable tone: dial from whimsical wonder to razor-sharp peril depending on your group.
– Stunning art and layout by Andrew Kolb that makes the setting a joy to read and run.






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